2021-10-22 22:34:16 +03:00

91 lines
2.8 KiB
C

/*
* This file is part of the 3steppers project.
* Copyright 2021 Edward V. Emelianov <edward.emelianoff@gmail.com>.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "buttons.h"
#include "hardware.h"
typedef struct{
keyevent event; // current key event
int16_t counter; // press/release counter
uint32_t lastTms; // time of last event change
} keybase;
static keybase allkeys[BTNSNO] = {0}; // array for buttons' states
uint32_t lastUnsleep = 0; // last keys activity time
void process_keys(){
static uint32_t lastT = 0;
if(Tms == lastT) return;
uint16_t d = (uint16_t)(Tms - lastT);
lastT = Tms;
for(int i = 0; i < BTNSNO; ++i){
keybase *k = &allkeys[i];
keyevent e = k->event;
if(BTN_state(i)){ // key is in pressed state
switch(e){
case EVT_NONE: // just pressed
case EVT_RELEASE:
if((k->counter += d) > PRESSTHRESHOLD){
k->event = EVT_PRESS;
}
break;
case EVT_PRESS: // hold
if((k->counter += d)> HOLDTHRESHOLD){
k->event = EVT_HOLD;
}
break;
default:
break;
}
}else{ // released
if(e == EVT_PRESS || e == EVT_HOLD){ // released
if(k->counter > PRESSTHRESHOLD) k->counter = PRESSTHRESHOLD;
else if((k->counter -= d) < 0){
k->event = EVT_RELEASE; // button released
}
}
}
if(e != k->event){
k->lastTms = Tms;
lastUnsleep = Tms;
}
}
}
/**
* @brief keystate - curent key state
* @param k - key number
* @param T - last event changing time
* @return key event
*/
keyevent keystate(uint8_t k, uint32_t *T){
if(k >= BTNSNO) return EVT_NONE;
keyevent evt = allkeys[k].event;
// change state `release` to `none` after 1st check
if(evt == EVT_RELEASE) allkeys[k].event = EVT_NONE;
if(T) *T = allkeys[k].lastTms;
return evt;
}
// getter of keyevent for allkeys[]
keyevent keyevt(uint8_t k){
if(k >= BTNSNO) return EVT_NONE;
return allkeys[k].event;
}