2020-08-21 19:57:10 +03:00

239 lines
6.9 KiB
C

/*
* This file is part of the LED_screen project.
* Copyright 2019 Edward V. Emelianov <eddy@sao.ru, edward.emelianoff@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h> // memset, memcpy
#include <stdio.h>
#include "fonts.h"
#include "hardware.h"
#include "screen.h"
#include "spi.h"
#include "usart.h"
#undef DBG
#define DBG(x)
// !!!FOR LITTLE-ENDIAN!!!
// X coordinate - from left to right!
// Y coordinate - from top to bottom!
// (0,0) is top left corner
// all-screen buffer
static uint8_t screenbuf[SCREENBUF_SZ];
// buffers for DMA - for each of four parts
static uint8_t dmabuf[4][DMABUF_SZ];
/**
* @brief FillScreen - fill screen buffer with 0 or 1
* @param setclear - !=1 to set & ==0 to reset
*/
void FillScreen(uint8_t setclear){
uint8_t pattern = 0;
if(setclear) pattern = 0xff;
if(SCREEN_IS_NEGATIVE) pattern = ~pattern;
for(int i = 0; i < SCREENBUF_SZ; ++i) screenbuf[i] = pattern;
// memset -> halt
//memset(screenbuf, pattern, SCREENBUF_SZ);
}
/**
* @brief DrawPix - set or clear pixel
* @param X, Y - pixel coordinates (could be outside of screen)
* @param pix - == 1 to set and 0 to clear
*/
void DrawPix(int16_t X, int16_t Y, uint8_t pix){
if(X < 0 || X > SCREEN_WIDTH-1 || Y < 0 || Y > SCREEN_HEIGHT-1) return; // outside of screen
// now calculate coordinate of pixel
uint8_t *ptr = &screenbuf[Y*SCREEN_WIDTH/8 + X/8];
if(SCREEN_IS_NEGATIVE)pix = !pix;
if(pix) *ptr |= 1 << (7 - (X%8)); // only for little-endian
else *ptr &= ~(1 << (7 - (X%8))); // only for little-endian
}
/**
* @brief DrawCharAt - draws character @ position X,Y (this point is left baseline corner of char!)
* @param X, Y - started point
* @param Char - char to draw
* @return char width
*/
uint8_t DrawCharAt(int16_t X, int16_t Y, uint8_t Char){
const uint8_t *curchar = font_char(Char);
if(!curchar) return 0;
// now change Y coordinate to left upper corner of font
Y += 1 - curfont->height + curfont->baseline;
// height and width of letter in pixels
uint8_t h = curfont->height, w = *curchar++; // now curchar is pointer to bits array
uint8_t lw = curfont->bytes / h; // width of letter in bytes
for(uint8_t row = 0; row < h; ++row){
for(uint8_t col = 0; col < w; ++col){
DrawPix(X + col, Y + row, curchar[row*lw + (col/8)] & (1 << (7 - (col%8)))); // only for little-endian
}
}
return w;
}
/**
* @brief GetStrWidth - get width of string (in pixels)
* @param str - text string
* @return amount of pixels
*/
uint16_t GetStrWidth(const char *str){
uint16_t w = 0;
while(*str){
const uint8_t *curchar = font_char(*str);
if(curchar){
w += *curchar;
}
++str;
}
return w;
}
/**
* @brief ConvertScreenBuf - convert scscreenbuf into dmabuf
*
*/
void ConvertScreenBuf(){
for(uint8_t partNo = 0; partNo < 4; ++ partNo){ // cycle by strings
uint8_t *dmaptr = dmabuf[partNo];
for(int X = 0; X < SCREEN_WIDTH/8; ++X){
for(int Y = SCREEN_HEIGHT-4+partNo; Y >= 0; Y -= 4){ // and cycle by Y
*dmaptr++ = screenbuf[X + Y*(SCREEN_WIDTH/8)];
}
}
}
}
/**
* @brief PutStringAt - draw text string @ screen
* @param X, Y - base coordinates
* @param str - string to draw
* @return - text width in pixels
*/
uint8_t PutStringAt(int16_t X, int16_t Y, const char *str){
if(!str) return 0;
int16_t Xold = X;
while(*str){
X += DrawCharAt(X, Y, *str++);
}
return X - Xold;
}
uint8_t *getScreenBuf(){return screenbuf;}
uint8_t *getDmaBuf(uint8_t N){
if(N > 3) return NULL;
return dmabuf[N];
}
extern volatile uint32_t Tms;
typedef enum{ // screen states
SCREEN_RELAX, // nothing to do (screen is off)
SCREEN_SPIACTIVE, // SPI transmission active
SCREEN_WAIT, // pause - current quarter is ON
SCREEN_UPDATENXT // update next quarter
} screen_state;
static screen_state ScrnState = SCREEN_RELAX;
/**
* @brief process_screen - screen state machine processing
*/
void process_screen(){
static uint32_t Tscr_last = 0;
static uint8_t currentQ = 0; // current quarter
switch(ScrnState){
case SCREEN_SPIACTIVE: // SPI transmission active
if(SPI_status == SPI_READY){
DBG("SPI ready\n");
Tscr_last = Tms;
ScrnState = SCREEN_WAIT;
SET(SCLK); // lock data
}
break;
case SCREEN_WAIT: // wait
if(Tms - Tscr_last > SCREEN_PAUSE){
DBG("Pause ends\n");
ScrnState = SCREEN_UPDATENXT;
}
break;
case SCREEN_UPDATENXT:
if(SPI_status == SPI_NOTREADY){
DBG("SPI not ready - setup");
spi_setup();
return;
}
if(SPI_status != SPI_READY){
DBG("SPI busy");
return; // SPI not ready - try next time
}
if(SPI_transmit(dmabuf[currentQ], DMABUF_SZ)){
DBG("SPI error");
return; // transmission error - try next time
}
DBG("Send next");
ScrnState = SCREEN_SPIACTIVE;
// now prepare selectors
CLEAR(SCLK);
switch(currentQ){ // set address bits
case 0:
CLEAR(A);
CLEAR(B);
break;
case 1:
SET(A);
CLEAR(B);
break;
case 2:
CLEAR(A);
SET(B);
break;
case 3:
SET(A);
SET(B);
break;
}
if(++currentQ > 3) currentQ = 0; // roll next
break;
default:
return;
}
}
/**
* @brief ShowScreen - turn on data transmission
*/
void ShowScreen(){
if(ScrnState == SCREEN_RELAX) ScrnState = SCREEN_UPDATENXT;
}
/**
* @brief ScreenOFF - turn off screen & clear screen buffer
*/
void ScreenOFF(){
DBG("Screen off");
CLEAR(SCLK);
CLEAR(A);
CLEAR(B);
FillScreen(0);
ScrnState = SCREEN_RELAX;
}
void setdmabuf0(uint8_t pattern, uint8_t N){
for(int i = 0; i < N; ++i) dmabuf[0][i] = pattern;
}