2024-03-04 19:11:47 +03:00

122 lines
4.0 KiB
C

/*
* This file is part of the windshield project.
* Copyright 2024 Edward V. Emelianov <edward.emelianoff@gmail.com>.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stm32f1.h>
#include "buttons.h"
#include "hardware.h"
extern volatile uint32_t Tms;
//uint32_t lastUnsleep = 0;
// threshold in ms for press/hold
#define PRESSTHRESHOLD (29)
// HOLDTHRESHOLD = PRESSTHRESHOLD + hold time
#define HOLDTHRESHOLD (329)
typedef struct{
keyevent event; // current key event
int16_t counter; // press/release milliseconds counter
GPIO_TypeDef *port; // key port
uint16_t pin; // key pin
uint8_t changed; // the event have been changed
} keybase;
keybase allkeys[KEY_AMOUNT] = {
[HALL_D] = {.port = HALL_PORT, .pin = HALL_D_PIN},
[HALL_U] = {.port = HALL_PORT, .pin = HALL_U_PIN},
[KEY_D] = {.port = BUTTON_PORT, .pin = BUTTON_D_PIN},
[KEY_U] = {.port = BUTTON_PORT, .pin = BUTTON_U_PIN},
[DIR_D] = {.port = DIR_PORT, .pin = DIR_U_PIN},
[DIR_U] = {.port = DIR_PORT, .pin = DIR_U_PIN}
};
// return 1 if something was changed
int process_keys(){
static uint32_t lastT = 0;
int changed = FALSE;
if(Tms == lastT) return FALSE;
uint16_t d = (uint16_t)(Tms - lastT);
lastT = Tms;
for(int i = 0; i < KEY_AMOUNT; ++i){
keybase *k = &allkeys[i];
keyevent e = k->event;
if(PRESSED(k->port, k->pin)){ // key is in pressed state
//lastUnsleep = Tms; // update activity time (any key is in pressed state)
switch(e){
case EVT_NONE: // just pressed
case EVT_RELEASE:
k->counter = PRESSTHRESHOLD; // anti-bounce for released state
k->event = EVT_PRESS;
break;
case EVT_PRESS: // hold
if((k->counter += d)> HOLDTHRESHOLD)
k->event = EVT_HOLD;
break;
default:
break;
}
}else{ // released
switch(e){
case EVT_PRESS: // count -> none
if(k->counter > PRESSTHRESHOLD) k->counter = PRESSTHRESHOLD;
else if((k->counter -= d) < 0) k->event = EVT_NONE; // button released
break;
case EVT_HOLD: // count -> release
if(k->counter > PRESSTHRESHOLD) k->counter = PRESSTHRESHOLD;
else if((k->counter -= d) < 0) k->event = EVT_RELEASE; // button released
break;
default:
break;
}
}
if(e != k->event){
k->changed = 1;
changed = TRUE;
}
}
return changed;
}
/**
* @brief keystate curent key state
* @param k - key code
* @param evt - its event
* @return 1 if event was changed since last call
*/
uint8_t keystate(keycode k, keyevent *evt){
if(k >= KEY_AMOUNT) return EVT_NONE;
*evt = allkeys[k].event;
// change state `release` to `none` after 1st check (or will be `changed` @ release -> none)
if(*evt == EVT_RELEASE) allkeys[k].event = EVT_NONE;
uint8_t r = allkeys[k].changed;
allkeys[k].changed = 0;
return r;
}
keyevent keyevt(keycode k){
if(k >= KEY_AMOUNT) return EVT_NONE;
return allkeys[k].event;
}
// clear all `changed` states
void clear_events(){
for(int i = 0; i < KEY_AMOUNT; ++i)
allkeys[i].changed = 0;
}