mirror of
https://github.com/eddyem/stm32samples.git
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239 lines
6.9 KiB
C
239 lines
6.9 KiB
C
/*
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* This file is part of the LED_screen project.
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* Copyright 2019 Edward V. Emelianov <eddy@sao.ru, edward.emelianoff@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h> // memset, memcpy
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#include <stdio.h>
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#include "fonts.h"
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#include "hardware.h"
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#include "screen.h"
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#include "spi.h"
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#include "usart.h"
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#undef DBG
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#define DBG(x)
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// !!!FOR LITTLE-ENDIAN!!!
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// X coordinate - from left to right!
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// Y coordinate - from top to bottom!
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// (0,0) is top left corner
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// all-screen buffer
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static uint8_t screenbuf[SCREENBUF_SZ];
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// buffers for DMA - for each of four parts
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static uint8_t dmabuf[4][DMABUF_SZ];
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/**
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* @brief FillScreen - fill screen buffer with 0 or 1
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* @param setclear - !=1 to set & ==0 to reset
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*/
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void FillScreen(uint8_t setclear){
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uint8_t pattern = 0;
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if(setclear) pattern = 0xff;
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if(SCREEN_IS_NEGATIVE) pattern = ~pattern;
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for(int i = 0; i < SCREENBUF_SZ; ++i) screenbuf[i] = pattern;
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// memset -> halt
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//memset(screenbuf, pattern, SCREENBUF_SZ);
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}
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/**
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* @brief DrawPix - set or clear pixel
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* @param X, Y - pixel coordinates (could be outside of screen)
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* @param pix - == 1 to set and 0 to clear
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*/
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void DrawPix(int16_t X, int16_t Y, uint8_t pix){
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if(X < 0 || X > SCREEN_WIDTH-1 || Y < 0 || Y > SCREEN_HEIGHT-1) return; // outside of screen
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// now calculate coordinate of pixel
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uint8_t *ptr = &screenbuf[Y*SCREEN_WIDTH/8 + X/8];
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if(SCREEN_IS_NEGATIVE)pix = !pix;
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if(pix) *ptr |= 1 << (7 - (X%8)); // only for little-endian
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else *ptr &= ~(1 << (7 - (X%8))); // only for little-endian
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}
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/**
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* @brief DrawCharAt - draws character @ position X,Y (this point is left baseline corner of char!)
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* @param X, Y - started point
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* @param Char - char to draw
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* @return char width
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*/
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uint8_t DrawCharAt(int16_t X, int16_t Y, uint8_t Char){
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const uint8_t *curchar = font_char(Char);
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if(!curchar) return 0;
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// now change Y coordinate to left upper corner of font
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Y += 1 - curfont->height + curfont->baseline;
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// height and width of letter in pixels
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uint8_t h = curfont->height, w = *curchar++; // now curchar is pointer to bits array
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uint8_t lw = curfont->bytes / h; // width of letter in bytes
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for(uint8_t row = 0; row < h; ++row){
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for(uint8_t col = 0; col < w; ++col){
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DrawPix(X + col, Y + row, curchar[row*lw + (col/8)] & (1 << (7 - (col%8)))); // only for little-endian
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}
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}
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return w;
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}
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/**
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* @brief GetStrWidth - get width of string (in pixels)
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* @param str - text string
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* @return amount of pixels
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*/
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uint16_t GetStrWidth(const char *str){
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uint16_t w = 0;
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while(*str){
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const uint8_t *curchar = font_char(*str);
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if(curchar){
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w += *curchar;
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}
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++str;
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}
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return w;
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}
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/**
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* @brief ConvertScreenBuf - convert scscreenbuf into dmabuf
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*
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*/
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void ConvertScreenBuf(){
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for(uint8_t partNo = 0; partNo < 4; ++ partNo){ // cycle by strings
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uint8_t *dmaptr = dmabuf[partNo];
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for(int X = 0; X < SCREEN_WIDTH/8; ++X){
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for(int Y = SCREEN_HEIGHT-4+partNo; Y >= 0; Y -= 4){ // and cycle by Y
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*dmaptr++ = screenbuf[X + Y*(SCREEN_WIDTH/8)];
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}
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}
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}
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}
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/**
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* @brief PutStringAt - draw text string @ screen
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* @param X, Y - base coordinates
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* @param str - string to draw
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* @return - text width in pixels
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*/
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uint8_t PutStringAt(int16_t X, int16_t Y, const char *str){
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if(!str) return 0;
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int16_t Xold = X;
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while(*str){
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X += DrawCharAt(X, Y, *str++);
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}
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return X - Xold;
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}
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uint8_t *getScreenBuf(){return screenbuf;}
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uint8_t *getDmaBuf(uint8_t N){
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if(N > 3) return NULL;
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return dmabuf[N];
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}
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extern volatile uint32_t Tms;
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typedef enum{ // screen states
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SCREEN_RELAX, // nothing to do (screen is off)
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SCREEN_SPIACTIVE, // SPI transmission active
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SCREEN_WAIT, // pause - current quarter is ON
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SCREEN_UPDATENXT // update next quarter
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} screen_state;
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static screen_state ScrnState = SCREEN_RELAX;
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/**
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* @brief process_screen - screen state machine processing
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*/
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void process_screen(){
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static uint32_t Tscr_last = 0;
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static uint8_t currentQ = 0; // current quarter
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switch(ScrnState){
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case SCREEN_SPIACTIVE: // SPI transmission active
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if(SPI_status == SPI_READY){
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DBG("SPI ready\n");
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Tscr_last = Tms;
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ScrnState = SCREEN_WAIT;
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SET(SCLK); // lock data
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}
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break;
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case SCREEN_WAIT: // wait
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if(Tms - Tscr_last > SCREEN_PAUSE){
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DBG("Pause ends\n");
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ScrnState = SCREEN_UPDATENXT;
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}
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break;
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case SCREEN_UPDATENXT:
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if(SPI_status == SPI_NOTREADY){
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DBG("SPI not ready - setup");
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spi_setup();
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return;
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}
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if(SPI_status != SPI_READY){
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DBG("SPI busy");
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return; // SPI not ready - try next time
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}
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if(SPI_transmit(dmabuf[currentQ], DMABUF_SZ)){
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DBG("SPI error");
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return; // transmission error - try next time
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}
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DBG("Send next");
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ScrnState = SCREEN_SPIACTIVE;
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// now prepare selectors
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CLEAR(SCLK);
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switch(currentQ){ // set address bits
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case 0:
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CLEAR(A);
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CLEAR(B);
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break;
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case 1:
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SET(A);
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CLEAR(B);
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break;
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case 2:
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CLEAR(A);
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SET(B);
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break;
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case 3:
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SET(A);
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SET(B);
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break;
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}
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if(++currentQ > 3) currentQ = 0; // roll next
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break;
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default:
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return;
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}
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}
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/**
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* @brief ShowScreen - turn on data transmission
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*/
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void ShowScreen(){
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if(ScrnState == SCREEN_RELAX) ScrnState = SCREEN_UPDATENXT;
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}
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/**
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* @brief ScreenOFF - turn off screen & clear screen buffer
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*/
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void ScreenOFF(){
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DBG("Screen off");
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CLEAR(SCLK);
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CLEAR(A);
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CLEAR(B);
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FillScreen(0);
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ScrnState = SCREEN_RELAX;
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}
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void setdmabuf0(uint8_t pattern, uint8_t N){
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for(int i = 0; i < N; ++i) dmabuf[0][i] = pattern;
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}
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