mirror of
https://github.com/eddyem/stm32samples.git
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add simple work with fonts (too small for this screen), still have some bugs with sprites in lower right corner
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55
F3:F303/NitrogenFlooding/screen.h
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55
F3:F303/NitrogenFlooding/screen.h
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/*
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* This file is part of the nitrogen project.
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* Copyright 2023 Edward V. Emelianov <edward.emelianoff@gmail.com>.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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typedef enum{ // screen states
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SCREEN_INIT // init stage
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,SCREEN_W4INIT // wait after last unsuccessfull update
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,SCREEN_RELAX // nothing to do (screen is off)
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,SCREEN_CONVBUF // convert next buffer portion
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,SCREEN_UPDATENXT // update next block
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,SCREEN_ACTIVE // transmission active - wait for SPI transfer ends
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} screen_state;
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// timeout (ms) in case of SPI error - 100ms
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#define SCRN_SPI_TIMEOUT (100)
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// wait if failed on init
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#define SCRN_W4INI_TIMEOUT (1000)
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// sprite width and height in pixels
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#define SPRITEWD (8)
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#define SPRITEHT (8)
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screen_state getScreenState();
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void ClearScreen();
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void UpdateScreen(int y0, int y1);
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void setBGcolor(uint16_t c);
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void setFGcolor(uint16_t c);
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void invertSpriteColor(int xmin, int xmax, int ymin, int ymax);
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void DrawPix(int X, int Y, uint8_t pix);
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uint8_t DrawCharAt(int X, int Y, uint8_t Char);
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int PutStringAt(int X, int Y, const char *str);
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int CenterStringAt(int Y, const char *str);
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int strpixlen(const char *str);
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uint8_t *getScreenBuf();
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void process_screen();
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