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restructuring
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115
F1:F103/LED_Screen/scrtest/screen.c
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115
F1:F103/LED_Screen/scrtest/screen.c
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/*
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* This file is part of the LED_screen project.
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* Copyright 2019 Edward V. Emelianov <eddy@sao.ru, edward.emelianoff@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h> // memset, memcpy
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#include <stdio.h>
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#include "fonts.h"
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#include "screen.h"
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// !!!FOR LITTLE-ENDIAN!!!
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// X coordinate - from left to right!
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// Y coordinate - from top to bottom!
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// (0,0) is top left corner
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// all-screen buffer
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static uint8_t screenbuf[SCREENBUF_SZ];
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// buffers for DMA - for each of four parts
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static uint8_t dmabuf[4][SCREENBUF_SZ/4];
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/**
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* @brief FillScreen - fill screen buffer with 0 or 1
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* @param setclear - !=1 to set & ==0 to reset
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*/
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void FillScreen(uint8_t setclear){
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uint8_t pattern = 0;
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if(setclear) pattern = 0xff;
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memset(screenbuf, pattern, SCREENBUF_SZ);
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}
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/**
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* @brief DrawPix - set or clear pixel
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* @param X, Y - pixel coordinates (could be outside of screen)
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* @param pix - == 1 to set and 0 to clear
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*/
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void DrawPix(int16_t X, int16_t Y, uint8_t pix){
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if(X < 0 || X > SCREEN_WIDTH-1 || Y < 0 || Y > SCREEN_HEIGHT-1) return; // outside of screen
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// now calculate coordinate of pixel
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uint8_t *ptr = &screenbuf[Y*SCREEN_WIDTH/8 + X/8];
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if(SCREEN_IS_NEGATIVE)pix = !pix;
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if(pix) *ptr |= 1 << (7 - (X%8)); // only for little-endian
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else *ptr &= ~(1 << (7 - (X%8))); // only for little-endian
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}
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/**
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* @brief DrawCharAt - draws character @ position X,Y (this point is left baseline corner of char!)
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* @param X, Y - started point
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* @param Char - char to draw
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* @return char width
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*/
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uint8_t DrawCharAt(int16_t X, int16_t Y, uint8_t Char){
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const uint8_t *curchar = font_char(Char);
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if(!curchar) return 0;
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// now change Y coordinate to left upper corner of font
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Y += 1 - curfont->height + curfont->baseline;
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// height and width of letter in pixels
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uint8_t h = curfont->height, w = *curchar++; // now curchar is pointer to bits array
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uint8_t lw = curfont->bytes / h; // width of letter in bytes
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for(uint8_t row = 0; row <= h; ++row){
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for(uint8_t col = 0; col < w; ++col){
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DrawPix(X + col, Y + row, curchar[row*lw + (col/8)] & (1 << (7 - (col%8)))); // only for little-endian
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}
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}
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return w;
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}
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/**
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* @brief ConvertScreenBuf - convert scscreenbuf into dmabuf
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*/
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void ConvertScreenBuf(){
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for(uint8_t partNo = 0; partNo < 4; ++ partNo){ // cycle by strings
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uint8_t *dmaptr = dmabuf[partNo];
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for(int X = 0; X < SCREEN_WIDTH/8; ++X){
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for(int Y = SCREEN_HEIGHT-4+partNo; Y >= 0; Y -= 4){ // and cycle by Y
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*dmaptr++ = screenbuf[X + Y*(SCREEN_WIDTH/8)];
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}
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}
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}
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}
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/**
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* @brief PutStringAt - draw text string @ screen
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* @param X, Y - base coordinates
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* @param str - string to draw
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* @return - text width in pixels
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*/
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uint8_t PutStringAt(int16_t X, int16_t Y, char *str){
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if(!str) return 0;
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int16_t Xold = X;
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while(*str){
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X += DrawCharAt(X, Y, *str++);
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}
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return X - Xold;
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}
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uint8_t *getScreenBuf(){return screenbuf;}
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uint8_t *getDmaBuf(uint8_t N){
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if(N > 3) return NULL;
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return dmabuf[N];
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}
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