mirror of
https://github.com/eddyem/eddys_snippets.git
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318 lines
7.9 KiB
C
318 lines
7.9 KiB
C
/*
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* B-trees.c - my realisation of binary serch trees
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*
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* Copyright 2013 Edward V. Emelianoff <eddy@sao.ru>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <err.h>
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#include <assert.h>
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#include <stdint.h>
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#include "B-trees.h"
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#ifndef Malloc
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#define Malloc my_alloc
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/**
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* Memory allocation with control
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* @param N - number of elements
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* @param S - size of one element
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* @return allocated memory or die
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*/
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void *my_alloc(size_t N, size_t S){
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void *p = calloc(N, S);
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if(!p) err(1, "malloc");
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return p;
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}
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#endif
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#ifndef FREE
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#define FREE(arg) do{free(arg); arg = NULL;}while(0)
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#endif
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#ifdef EBUG
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#ifndef DBG
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#define DBG(...) do{fprintf(stderr, __VA_ARGS__);}while(0)
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#endif
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#else
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#ifndef DBG
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#define DBG(...)
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#endif
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#endif
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static inline uint32_t log_2(const uint32_t x) {
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if(x == 0) return 0;
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return (31 - __builtin_clz (x));
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}
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// later this function maybe mode difficult
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void bt_destroy(BTree *node){
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FREE(node);
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}
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// get tree leaf nearest to v
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BTree *bt_get(BTree *root, int v){
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if(!root) return NULL;
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int D = root->data;
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if(D == v) return root;
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if(root->data > v) return root->left;
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else return root->right;
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}
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// find leaf with v or nearest to it (prev)
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// prev is nearest parent or NULL for root
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BTree *bt_search(BTree *root, int v, BTree **prev){
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if(!root){
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if(prev) *prev = NULL;
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return NULL;
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}
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BTree *p;
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do{
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p = root;
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root = bt_get(root, v);
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}while(root && root->data != v);
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if(prev){
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if(p != root) *prev = p;
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else *prev = NULL;
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}
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return root;
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}
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BTree *bt_create_leaf(int v){
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BTree *node = Malloc(1, sizeof(BTree));
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if(!node) return NULL;
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node->data = v;
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return node;
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}
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// insert new leaf (or leave it as is, if exists)
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// return new node
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BTree *bt_insert(BTree **root, int v){
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BTree *closest = NULL, *node = NULL;
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if(root && *root){
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node = bt_search(*root, v, &closest);
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if(node) return node; // value exists
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}
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node = bt_create_leaf(v);
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if(!node) return NULL;
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if(!closest){ // there's no values at all!
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if(root) *root = node; // modify root node
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return node;
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}
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// we have a closest node to our data, so create node and insert it:
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int D = closest->data;
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if(D > v) // there's no left leaf of closest node, add our node there
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closest->left = node;
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else
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closest->right = node;
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return node;
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}
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// find mostly right element or NULL if no right children
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BTree *max_leaf(BTree *root, BTree **prev){
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if(!root)
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return NULL;
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BTree *ret = root->left;
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if(prev) *prev = root;
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while(ret->right){
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if(prev) *prev = ret;
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ret = ret->right;
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}
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return ret;
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}
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// find mostly left element or NULL if no left children
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BTree *min_leaf(BTree *root, BTree **prev){
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if(!root) return NULL;
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BTree *ret = root->right;
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if(prev) *prev = root;
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while(ret->left){
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if(prev) *prev = ret;
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ret = ret->left;
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}
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return ret;
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}
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void print_tree(BTree *leaf){
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if(!leaf){
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DBG("null");
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return;
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}
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DBG("(%d: ", leaf->data);
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print_tree(leaf->left);
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DBG(", ");
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print_tree(leaf->right);
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DBG(")");
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}
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// remove element, correct root if it is removed
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void bt_remove(BTree **root, int v){
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assert(root);
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void conn(BTree *p, BTree *n, BTree *node){
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DBG("connect: %d and %d through %d\n", p ? p->data : -1,
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n? n->data : -1, node->data);
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if(p->left == node) p->left = n;
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else p->right = n;
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}
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void conn_node(BTree *prev, BTree *next, BTree *node){
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if(!prev) *root = next; // this is a root
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else conn(prev, next, node);
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bt_destroy(node);
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}
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void node_subst(BTree *nold, BTree *nnew, BTree *pold, BTree *pnew){
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DBG("Substitute: %d by %d\n", nold-> data, nnew->data);
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if(!pold) *root = nnew; // this is a root
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else conn(pold, nnew, nold); // connect parent of old element to new
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conn(pnew, NULL, nnew); // remove node from it's parent
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nnew->left = nold->left;
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nnew->right = nold->right;
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bt_destroy(nold);
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}
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BTree *node, *prev, *Lmax, *Rmin, *Lmp, *Rmp;
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int L, R;
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node = bt_search(*root, v, &prev);
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if(!node) return; // there's no node v
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if(!node->left){ // there's only right child or none at all
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conn_node(prev, node->right, node);
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return;
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}
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if(!node->right){ // the same but like mirror
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conn_node(prev, node->left, node);
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return;
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}
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// we have situation that element have both children
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// 1) find max from left child and min from right
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Lmax = max_leaf(node, &Lmp);
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L = Lmax->data;
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Rmin = min_leaf(node, &Rmp);
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R = Rmin->data;
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// 2) now L is left max, R - right min
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// we select the nearest to v
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if(v - L > R - v){ // R is closest value, substitute node by Rmin
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node_subst(node, Rmin, prev, Rmp);
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}else{ // substitute node by Lmax
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node_subst(node, Lmax, prev, Lmp);
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}
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}
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// return node need rotation
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BTree *rotate_ccw(BTree *node, BTree *prev){
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if(!node) return NULL;
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#ifdef EBUG
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DBG("\n\ntry to rotate near %d", node->data);
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if(prev) DBG(", right element: %d", prev->data);
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if(!node->right) DBG("\n");
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#endif
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if(!node->right) return node->left; // no right child -> return left
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BTree *chld = node->right;
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DBG(", child: %d\n", chld->data);
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if(prev) prev->left = chld;
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node->right = chld->left;
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chld->left = node;
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if(chld->right){DBG("R:%d\n",chld->right->data); return chld;} // need another rotation
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else return node;
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}
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void tree_to_vine(BTree **root){
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assert(root); assert(*root);
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BTree *node = *root, *prev;
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while((*root)->right) *root = (*root)->right; // max element will be a new root
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while(node && node->right)
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node = rotate_ccw(node, NULL); // go to new root
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prev = node; node = prev->left;
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while(rotate_ccw(node, prev)){
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node = prev->left;
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if(!node->right){
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prev = node;
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node = node->left;
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}
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}
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}
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// return node->left
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BTree *rotate_cw(BTree *node, BTree *parent){ // rotate cw near node->left
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if(!node) return NULL;
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DBG("\n\ntry to rotate cw near %d\n", node->data);
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#ifdef EBUG
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if(parent)DBG("\t\tparent: %d\n", parent->data);
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#endif
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if(!node->left) return NULL;
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BTree *chld = node->left, *rght = chld->right;
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if(parent) parent->left = chld;
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DBG("\t\t, child: %d\n", chld->data);
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chld->right = node;
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node->left = rght;
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return chld;
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}
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// make balanced tree
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void vine_to_tree(BTree **root){
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uint32_t depth, i;
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BTree *node = *root, *prev;
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for(depth = 0; node; depth++, node = node->left);
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DBG("depth: %u; ", depth);
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depth = log_2(depth);
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DBG("log: %d\n", depth);
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for(i = 0; i < depth; i++){
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DBG("\nIteration %d\n", i);
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node = *root;
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prev = NULL;
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if((*root)->left) *root = (*root)->left;
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while(node && node->left){
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node = rotate_cw(node, prev);
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if(!node) break;
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prev = node;
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node = node->left;
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}
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}
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}
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#ifdef STANDALONE
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#define INS(X) do{if(!bt_insert(&root, X)) err(1, "alloc error");}while(0)
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int main(void){
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BTree *tp, *root = NULL;
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int i, ins[] = {7,3,12,1,5,9,20,0,4,6,13,21};
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void search_bt(){
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printf("\nRoot: %d\nTree", root->data);
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print_tree(root); printf("\n\n");
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for(i = 0; i < 22; i++){
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tp = bt_search(root, i, NULL);
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printf("%d ", i);
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if(!tp) printf("not ");
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printf("found\n");
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}
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}
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for(i = 0; i < 12; i++)
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INS(ins[i]);
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search_bt();
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printf("now we delete leafs 4, 12 and 7 (old root!)\n");
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bt_remove(&root, 4); bt_remove(&root, 12); bt_remove(&root, 7);
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search_bt();
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printf("add items 2, 4, 19\n");
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INS(2); INS(4); INS(19);
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search_bt();
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printf("\nnow make a vine\n");
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tree_to_vine(&root);
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search_bt();
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printf("\nAnd balance tree\n");
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vine_to_tree(&root);
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search_bt();
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return 0;
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}
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#endif
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