/* * simple_list.h - header file for simple list support * TO USE IT you must define the type of data as * typedef your_type listdata * or at compiling time * -Dlistdata=your_type * or by changing this file * * Copyright 2013 Edward V. Emelianoff * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. */ #pragma once #ifndef __SIMPLE_LIST_H__ #define __SIMPLE_LIST_H__ #include "events.h" typedef struct{ GLubyte *rawdata; // raw image data int protected; // don't delete this memory with window int w; // size of image int h; int changed; // == 1 if data was changed outside (to redraw) } rawimage; typedef struct{ int ID; // identificator char *title; // title of window GLuint Tex; // texture for image inside window int GL_ID; // identificator of OpenGL window rawimage *image; // raw image data int w; int h; // window size float x; float y; // image offset coordinates float x0; float y0;// center of window for coords conversion float zoom; // zoom aspect float Daspect; // aspect ratio between image & window sizes int menu; // window menu identifier pthread_t thread; // identificator of thread that changes window data pthread_mutex_t mutex;// mutex for operations with image int killthread; // flag for killing data changing thread & also signal that there's no threads } windowData; // add element v to list with root root (also this can be last element) windowData *addWindow(windowData *w); windowData *searchWindow(int winID); windowData *searchWindow_byGLID(int winGLID); void forEachWindow(void (*fn)(int GL_ID)); int removeWindow(int winID); void freeWinList(); #endif // __SIMPLE_LIST_H__