2021-03-29 18:27:24 +03:00

106 lines
3.1 KiB
C

/*
* This file is part of the loccorr project.
* Copyright 2021 Edward V. Emelianov <edward.emelianoff@gmail.com>.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// simplest interface to draw lines & ellipsis
#include "draw.h"
#include "fits.h"
#include <usefull_macros.h>
// base colors:
const uint8_t
C_R[] = {255, 0, 0},
C_G[] = {0, 255, 0},
C_B[] = {0, 0, 255},
C_K[] = {0, 0, 0},
C_W[] = {255,255,255};
void Img3_free(Img3 **im){
if(!im || !*im) return;
FREE((*im)->data);
FREE(*im);
}
void Pattern_free(Pattern **p){
if(!p || !*p) return;
FREE((*p)->data);
FREE(*p);
}
// make a single-channel (opaque) mask for cross; allocated here!!!
Pattern *Pattern_cross(int h, int w){
int s = h*w, hmid = h/2, wmid = w/2;
uint8_t *data = MALLOC(uint8_t, s);
uint8_t *ptr = &data[wmid];
for(int y = 0; y < h; ++y, ptr += w) *ptr = 255;
ptr = &data[hmid*w];
for(int x = 0; x < w; ++x, ++ptr) *ptr = 255;
Pattern *p = MALLOC(Pattern, 1);
p->data = data;
p->h = h; p->w = w;
return p;
}
/**
* @brief draw3_pattern - draw pattern @ 3-channel image
* @param img (io) - image
* @param p (i) - the pattern
* @param xc, yc - coordinates of pattern center @ image
* @param colr - color to draw pattern (when opaque == 255)
*/
void Pattern_draw3(Img3 *img, Pattern *p, int xc, int yc, const uint8_t colr[]){
int xul = xc - p->w/2, yul = yc - p->h/2;
int xdr = xul+p->w-1, ydr = yul+p->h-1;
int R = img->w, D = img->h; // right and down border coordinates + 1
if(ydr < 0 || xdr < 0 || xul > R-1 || yul > D-1) return; // box outside of image
int oxlow, oxhigh, oylow, oyhigh; // output limit coordinates
int ixlow, iylow; // intput limit coordinates
if(xul < 0){
oxlow = 0; ixlow = -xul;
}else{
oxlow = xul; ixlow = 0;
}
if(yul < 0){
oylow = 0; iylow = -yul;
}else{
oylow = yul; iylow = 0;
}
if(xdr < R){
oxhigh = xdr;
}else{
oxhigh = R;
}
if(ydr < D){
oyhigh = ydr;
}else{
oyhigh = D;
}
OMP_FOR()
for(int y = oylow; y < oyhigh; ++y){
uint8_t *in = &p->data[(iylow+y-oylow)*p->w + ixlow]; // opaque component
uint8_t *out = &img->data[(y*img->w + oxlow)*3]; // 3-colours
for(int x = oxlow; x < oxhigh; ++x, ++in, out += 3){
float opaque = *in/255.;
for(int c = 0; c < 3; ++c){
out[c] = (uint8_t)(colr[c] * opaque + out[c]*(1.-opaque));
}
}
}
}