CCD_Capture/imageview.c

592 lines
18 KiB
C

/*
* This file is part of the CCD_Capture project.
* Copyright 2022 Edward V. Emelianov <edward.emelianoff@gmail.com>.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <X11/Xlib.h> // XInitThreads();
#include <math.h> // roundf(), log(), sqrt()
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include <usefull_macros.h>
#include "ccdfunc.h"
#include "cmdlnopts.h"
#include "imageview.h"
#include "events.h"
#include "omp.h"
//#include "socket.h" // for timestamp
windowData *win = NULL; // main window (common variable for events.c)
static pthread_t GLUTthread = 0; // main GLUT thread
static int imequalize = TRUE;
static int initialized = 0; // ==1 if GLUT is initialized; ==0 after clear_GL_context
static void *Redraw(_U_ void *p);
static void createWindow();
static void RedrawWindow();
static void Resize(int width, int height);
/**
* Init freeGLUT
*/
static void imageview_init(){
FNAME();
char *v[] = {"Image view window", NULL};
int c = 1;
if(initialized){
WARNX(_("Already initialized!"));
return;
}
XInitThreads(); // we need it for threaded windows
glutInit(&c, v);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION);
initialized = 1;
}
/**
* calculate window properties on creating & resizing
*/
void calc_win_props(GLfloat *Wortho, GLfloat *Hortho){
if(!win || ! win->image) return;
float a, A, w, h, W, H;
float Zoom = win->zoom;
w = (float)win->image->w / 2.f;
h = (float)win->image->h / 2.f;
W = (float)win->w;
H =(float) win->h;
A = W / H;
a = w / h;
if(A > a){ // now W & H are parameters for glOrtho
win->Daspect = (float)h / H * 2.f;
W = h * A; H = h;
}else{
win->Daspect = (float)w / W * 2.f;
H = w / A; W = w;
}
if(Wortho) *Wortho = W;
if(Hortho) *Hortho = H;
// calculate coordinates of center
win->x0 = W/Zoom - w + win->x / Zoom;
win->y0 = H/Zoom + h - win->y / Zoom;
}
/**
* create window & run main loop
*/
static void createWindow(){
DBG("ini=%d, win %s", initialized, win ? "yes" : "no");
if(!initialized) return;
if(!win) return;
int w = win->w, h = win->h;
DBG("create window with title %s", win->title);
glutInitWindowSize(w, h);
win->ID = glutCreateWindow(win->title);
DBG("created GL_ID=%d", win->ID);
glutReshapeFunc(Resize);
glutDisplayFunc(RedrawWindow);
glutKeyboardFunc(keyPressed);
//glutSpecialFunc(keySpPressed);
//glutMouseWheelFunc(mouseWheel);
glutMouseFunc(mousePressed);
glutMotionFunc(mouseMove);
//glutIdleFunc(glutPostRedisplay);
glutIdleFunc(RedrawWindow);
DBG("init textures");
glGenTextures(1, &(win->Tex));
calc_win_props(NULL, NULL);
win->zoom = 1. / win->Daspect;
glEnable(GL_TEXTURE_2D);
// the hext 4 lines need to unaligned storage
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glBindTexture(GL_TEXTURE_2D, win->Tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, win->image->w, win->image->h, 0,
GL_RGB, GL_UNSIGNED_BYTE, win->image->rawdata);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glDisable(GL_TEXTURE_2D);
createMenu();
DBG("Window opened");
}
static int killwindow(){
if(!win) return 0;
if(!win->killthread){
// say threads to die
win->killthread = 1;
}
//DBG("Lock mutex");
//pthread_mutex_lock(&win->mutex);
//pthread_join(win->thread, NULL); // wait while thread dies
if(win->menu){
DBG("Destroy menu");
glutDestroyMenu(win->menu);
}
DBG("Destroy window");
glutDestroyWindow(win->ID);
DBG("Delete textures");
glDeleteTextures(1, &(win->Tex));
DBG("Cancel");
windowData *old = win;
win = NULL;
DBG("free(rawdata)");
FREE(old->image->rawdata);
DBG("free(image)");
FREE(old->image);
//pthread_mutex_unlock(&old->mutex);
DBG("free(win)");
FREE(old);
DBG("return");
return 1;
}
/*
static void renderBitmapString(float x, float y, void *font, char *string, GLubyte *color){
if(!initialized) return;
char *c;
int x1=x, W=0;
for(c = string; *c; c++){
W += glutBitmapWidth(font,*c);// + 1;
}
x1 -= W/2;
glColor3ubv(color);
glLoadIdentity();
glTranslatef(0.,0., -150);
//glTranslatef(x,y, -4000.);
for (c = string; *c != '\0'; c++){
glColor3ubv(color);
glRasterPos2f(x1,y);
glutBitmapCharacter(font, *c);
//glutStrokeCharacter(GLUT_STROKE_ROMAN, *c);
x1 = x1 + glutBitmapWidth(font,*c);// + 1;
}
}*/
static void RedrawWindow(){
//DBG("ini=%d, win=%s", initialized, win ? "yes" : "no");
if(!initialized || !win || win->killthread) return;
if(pthread_mutex_trylock(&win->mutex)) return;
GLfloat w = win->image->w, h = win->image->h;
glutSetWindow(win->ID);
glClearColor(0.0, 0.0, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glTranslatef(win->x, win->y, 0.);
glScalef(-win->zoom, -win->zoom, 1.);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, win->Tex);
if(win->image->changed){
DBG("Image changed!");
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, win->image->w, win->image->h, 0,
GL_RGB, GL_UNSIGNED_BYTE, win->image->rawdata);
/* glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, win->image->w, win->image->h,
GL_RGB, GL_UNSIGNED_BYTE, win->image->rawdata);*/
win->image->changed = 0;
}
w /= 2.f; h /= 2.f;
float lr = 1., ud = -1.; // flipping coefficients (mirror image around Y by default)
if(win->flip & WIN_FLIP_LR) lr = -1.;
if(win->flip & WIN_FLIP_UD) ud = 1.;
glBegin(GL_QUADS);
glTexCoord2f(1.0f, 1.0f); glVertex2f( -1.f*lr*w, ud*h ); // top right
glTexCoord2f(1.0f, 0.0f); glVertex2f( -1.f*lr*w, -1.f*ud*h ); // bottom right
glTexCoord2f(0.0f, 0.0f); glVertex2f(lr*w, -1.f*ud*h ); // bottom left
glTexCoord2f(0.0f, 1.0f); glVertex2f(lr*w, ud*h ); // top left
glEnd();
glDisable(GL_TEXTURE_2D);
glFinish();
glutSwapBuffers();
pthread_mutex_unlock(&win->mutex);
usleep(10000);
}
/**
* main freeGLUT loop
* waits for global signals to create windows & make other actions
*/
static void *Redraw(_U_ void *arg){
FNAME();
createWindow();
glutMainLoop();
return NULL;
}
static void Resize(int width, int height){
FNAME();
if(!initialized) return;
if(!initialized || !win || win->killthread) return;
glutReshapeWindow(width, height);
win->w = width;
win->h = height;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
GLfloat W, H;
calc_win_props(&W, &H);
glOrtho(-W,W, -H,H, -1., 1.);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
/**
* create new window, run thread & return pointer to its structure or NULL
* asynchroneous call from outside
* wait for window creating & return its data
* @param title - header (copyed inside this function)
* @param w,h - image size
* @param rawdata - NULL (then the memory will be allocated here with size w x h)
* or allocated outside data
*/
static void createGLwin(char *title, int w, int h, rawimage *rawdata){
FNAME();
if(!initialized) imageview_init();
if(win) killwindow();
win = MALLOC(windowData, 1);
rawimage *raw;
if(rawdata){
raw = rawdata;
}else{
raw = MALLOC(rawimage, 1);
if(raw){
raw->rawdata = MALLOC(GLubyte, w*h*3);
raw->w = w;
raw->h = h;
raw->changed = 1;
// raw->protected is zero automatically
}
}
if(!raw || !raw->rawdata){
FREE(raw);
FREE(win);
return;
}
win->title = strdup(title);
win->image = raw;
if(pthread_mutex_init(&win->mutex, NULL)){
WARN(_("Can't init mutex!"));
killwindow();
return;
}
win->w = w;
win->h = h;
pthread_create(&GLUTthread, NULL, &Redraw, NULL);
}
/*
* Coordinates transformation from CS of drawingArea into CS of picture
* x,y - pointer coordinates
* X,Y - coordinates of appropriate point at picture
*/
void conv_mouse_to_image_coords(int x, int y,
float *X, float *Y,
windowData *window){
float a = window->Daspect / window->zoom;
*X = (float)x * a - window->x0;
*Y = window->y0 - (float)y * a;
}
void conv_image_to_mouse_coords(float X, float Y,
int *x, int *y,
windowData *window){
float a = window->zoom / window->Daspect;
*x = (int)roundf((X + window->x0) * a);
*y = (int)roundf((window->y0 - Y) * a);
}
/**
* Convert gray (unsigned short) into RGB components (GLubyte)
* @argument L - gray level (0..1)
* @argument rgb - rgb array (GLubyte [3])
*/
static void gray2rgb(double gray, GLubyte *rgb){
int i = gray * 4.;
double x = (gray - (double)i * .25) * 4.;
GLubyte r = 0, g = 0, b = 0;
//r = g = b = (gray < 1) ? gray * 256 : 255;
switch(i){
case 0:
g = (GLubyte)(255. * x);
b = 255;
break;
case 1:
g = 255;
b = (GLubyte)(255. * (1. - x));
break;
case 2:
r = (GLubyte)(255. * x);
g = 255;
break;
case 3:
r = 255;
g = (GLubyte)(255. * (1. - x));
break;
default:
r = 255;
}
*rgb++ = r;
*rgb++ = g;
*rgb = b;
}
typedef enum{
COLORFN_LINEAR, // linear
COLORFN_LOG, // ln
COLORFN_SQRT, // sqrt
COLORFN_POW, // power
COLORFN_MAX // end of list
} colorfn_type;
static colorfn_type ft = COLORFN_LINEAR;
// all colorfun's should get argument in [0, 1] and return in [0, 1]
static double linfun(double arg){ return arg; } // bung for PREVIEW_LINEAR
static double logfun(double arg){ return log(1.+arg) / 0.6931472; } // for PREVIEW_LOG [log_2(x+1)]
static double powfun(double arg){ return arg * arg;}
static double (*colorfun)(double) = linfun; // default function to convert color
static void change_colorfun(colorfn_type f){
DBG("New colorfn: %d", f);
const char *cfn = NULL;
ft = f;
switch (f){
case COLORFN_LOG:
colorfun = logfun;
cfn = "log";
break;
case COLORFN_SQRT:
colorfun = sqrt;
cfn = "sqrt";
break;
case COLORFN_POW:
colorfun = powfun;
cfn = "square";
break;
default: // linear
colorfun = linfun;
cfn = "linear";
}
verbose(1, _("Histogram conversion: %s"), cfn);
}
// cycle switch between palettes
static void roll_colorfun(){
colorfn_type t = ++ft;
if(t == COLORFN_MAX) t = COLORFN_LINEAR;
change_colorfun(t);
}
/**
* @brief equalize - hystogram equalization
* @param ori (io) - input/output data
* @param w,h - image width and height
* @return data allocated here
*/
static uint8_t *equalize(uint16_t *ori, int w, int h){
uint8_t *retn = MALLOC(uint8_t, w*h);
double orig_hysto[0x10000] = {0.}; // original hystogram
uint8_t eq_levls[0x10000] = {0}; // levels to convert: newpix = eq_levls[oldpix]
int s = w*h;
#pragma omp parallel
{
//printf("%d\n", omp_get_thread_num());
size_t histogram_private[0x10000] = {0};
#pragma omp for nowait
for(int i = 0; i < s; ++i){
++histogram_private[ori[i]];
}
#pragma omp critical
{
for(int i = 0; i < 0x10000; ++i) orig_hysto[i] += histogram_private[i];
}
}
double part = (double)(s + 1) / 0x100, N = 0.;
for(int i = 0; i <= 0xffff; ++i){
N += orig_hysto[i];
eq_levls[i] = (uint8_t)(N/part);
}
OMP_FOR()
for(int i = 0; i < s; ++i){
retn[i] = eq_levls[ori[i]];
}
return retn;
}
static void change_displayed_image(IMG *img){
if(!win || !win->image) return;
pthread_mutex_lock(&win->mutex);
rawimage *im = win->image;
DBG("imh=%d, imw=%d, ch=%u, cw=%u", im->h, im->w, img->h, img->w);
int w = img->w, h = img->h, s = w*h;
if(!im || (im->h != h) || (im->w != w)){ // realloc image to new size
DBG("\n\nRealloc rawdata");
if(im) FREE(im->rawdata);
else im = MALLOC(rawimage, 1);
im->rawdata = MALLOC(GLubyte, w*h*3);
im->h = h; im->w = w;
win->image = im;
DBG("win->image changed");
}
if(imequalize){
uint8_t *newima = equalize(img->data, w, h);
GLubyte *dst = im->rawdata;
OMP_FOR()
for(int i = 0; i < s; ++i){
gray2rgb(colorfun(newima[i] / 256.), &dst[i*3]);
}
FREE(newima);
}else{
GLubyte *dst = im->rawdata;
OMP_FOR()
for(int i = 0; i < s; ++i){
gray2rgb(colorfun(img->data[i] / 65536.), &dst[i*3]);
}
}
/*
// mirror image around Y
int w3 = w*3, h1 = h-1, wsz = w3*sizeof(GLubyte);
#pragma omp parallel
{
GLubyte *b = MALLOC(GLubyte, w3);
#pragma omp for nowait
for(int y = 0; y < h / 2; ++y){
memcpy(b, &im->rawdata[w3*y], wsz);
memcpy(&im->rawdata[w3*y], &im->rawdata[w3*(h1-y)], wsz);
memcpy(&im->rawdata[w3*(h1-y)], b, wsz);
}
FREE(b);
}*/
win->image->changed = 1;
pthread_mutex_unlock(&win->mutex);
}
#if 0
// thread for checking
static void* image_thread(void *data){
FNAME();
IMG *(*newimage)(const char *) = (IMG*(*)(const char*)) data;
IMG *img = NULL;
while(1){
if(!win || win->killthread){
DBG("got killthread");
clear_GL_context();
pthread_exit(NULL);
}
if(win && win->winevt){
if(win->winevt & WINEVT_SAVEIMAGE){ // save image
verbose(2, "Make screenshot\n");
saveFITS(img, NULL);
win->winevt &= ~WINEVT_SAVEIMAGE;
}
if(win->winevt & WINEVT_ROLLCOLORFUN){
roll_colorfun();
win->winevt &= ~WINEVT_ROLLCOLORFUN;
change_displayed_image(win, img);
}
if(win->winevt & WINEVT_EQUALIZE){
win->winevt &= ~WINEVT_EQUALIZE;
imequalize = !imequalize;
verbose(1, _("Equalization of histogram: %s"), imequalize ? N_("on") : N_("off"));
}
}
usleep(10000);
}
}
#endif
void closeGL(){
if(win) win->killthread = 1;
usleep(1000);
if(!initialized) return;
initialized = 0;
camstop(); // cancel expositions
//DBG("Leave mainloop");
//glutLeaveMainLoop();
DBG("kill");
killwindow();
DBG("join");
if(GLUTthread) pthread_join(GLUTthread, NULL); // wait while main thread exits
DBG("main GL thread cancelled");
usleep(1000);
}
/**
* @brief viewer - main viewer process
* @param newimage - image refresh function
* it shouldn't `free` it's argument!!!
* @return 0 if all OK
*/
int viewer(imagefunc newimage){
if(!newimage){
WARNX("No image changing function defined");
return 1;
}
imageview_init();
DBG("Create new win");
createGLwin("Sample window", 1024, 1024, NULL);
if(!win){
WARNX(_("Can't open OpenGL window, image preview will be inaccessible"));
return 1;
}
IMG *img = NULL;
while(1){
if(!win || win->killthread){
DBG("got killthread");
newimage((void*)-1);
signals(0); // just run common cleaner
return 0;
}
if((win->winevt & WINEVT_GETIMAGE) || !(win->winevt & WINEVT_PAUSE)){
if(newimage(&img)){
//TIMESTAMP("got image -> change");
win->winevt &= ~WINEVT_GETIMAGE;
change_displayed_image(img); // change image if refreshed
//TIMESTAMP("changed");
}
}
if(!win->winevt){
usleep(10000);
continue;
}
if(win->winevt & WINEVT_SAVEIMAGE){ // save image
verbose(2, "Make screenshot\n");
saveFITS(img, NULL);
win->winevt &= ~WINEVT_SAVEIMAGE;
}
if(win->winevt & WINEVT_ROLLCOLORFUN){
roll_colorfun();
win->winevt &= ~WINEVT_ROLLCOLORFUN;
change_displayed_image(img);
}
if(win->winevt & WINEVT_EQUALIZE){
win->winevt &= ~WINEVT_EQUALIZE;
imequalize = !imequalize;
verbose(1, _("Equalization of histogram: %s"), imequalize ? N_("on") : N_("off"));
change_displayed_image(img);
}
}
}
// getter for events.c
windowData* getWin(){ return win;}