/* * This file is part of the CCD_Capture project. * Copyright 2022 Edward V. Emelianov . * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include // max & min TCP socket port number #define PORTN_MAX (65535) #define PORTN_MIN (1024) #define BUFLEN (1024) // Max amount of connections #define MAXCLIENTS (30) // wait for mutex locking #define BUSY_TIMEOUT (1.0) // waiting for answer timeout #define ANSWER_TIMEOUT (1.0) // wait for exposition ends (between subsequent check calls) #define WAIT_TIMEOUT (2.0) // client will disconnect after this time from last server message #define CLIENT_TIMEOUT (3.0) #ifdef EBUG extern double __t0; #define TIMEINIT() do{__t0 = dtime();}while(0) #define TIMESTAMP(...) do{DBG(__VA_ARGS__); fprintf(stderr, COLOR_GREEN "%g" COLOR_OLD "\n", dtime()-__t0);}while(0) #else #define TIMEINIT() #define TIMESTAMP(...) #endif typedef enum{ RESULT_OK, // 0: all OK RESULT_BUSY, // 1: camera busy and no setters can be done RESULT_FAIL, // 2: failed running command RESULT_BADVAL, // 3: bad key's value RESULT_BADKEY, // 4: bad key RESULT_SILENCE, // 5: send nothing to client RESULT_DISCONNECTED,// 6: client disconnected RESULT_NUM } hresult; const char *hresult2str(hresult r); // fd - socket fd to send private messages, key, val - key and its value typedef hresult (*mesghandler)(int fd, const char *key, const char *val); typedef struct{ hresult (*chkfunction)(char *val); // function to check device is ready mesghandler handler; // handler function const char *key; // keyword } handleritem; int open_socket(int isserver, char *path, int isnet); int start_socket(int server); int sendimage(int fd, uint16_t *data, int l); int sendmessage(int fd, const char *msg, int l); int sendstrmessage(int fd, const char *msg); char *get_keyval(char *keyval); int canberead(int fd);