mirror of
https://github.com/eddyem/BTA_lib.git
synced 2026-03-21 09:11:08 +03:00
copy
This commit is contained in:
144
slalib/unpcd.f
Normal file
144
slalib/unpcd.f
Normal file
@@ -0,0 +1,144 @@
|
||||
SUBROUTINE sla_UNPCD ( DISCO, X, Y )
|
||||
*+
|
||||
* - - - - - -
|
||||
* U N P C D
|
||||
* - - - - - -
|
||||
*
|
||||
* Remove pincushion/barrel distortion from a distorted [x,y] to give
|
||||
* tangent-plane [x,y].
|
||||
*
|
||||
* Given:
|
||||
* DISCO d pincushion/barrel distortion coefficient
|
||||
* X,Y d distorted coordinates
|
||||
*
|
||||
* Returned:
|
||||
* X,Y d tangent-plane coordinates
|
||||
*
|
||||
* Notes:
|
||||
*
|
||||
* 1) The distortion is of the form RP = R*(1+C*R^2), where R is
|
||||
* the radial distance from the tangent point, C is the DISCO
|
||||
* argument, and RP is the radial distance in the presence of
|
||||
* the distortion.
|
||||
*
|
||||
* 2) For pincushion distortion, C is +ve; for barrel distortion,
|
||||
* C is -ve.
|
||||
*
|
||||
* 3) For X,Y in "radians" - units of one projection radius,
|
||||
* which in the case of a photograph is the focal length of
|
||||
* the camera - the following DISCO values apply:
|
||||
*
|
||||
* Geometry DISCO
|
||||
*
|
||||
* astrograph 0.0
|
||||
* Schmidt -0.3333
|
||||
* AAT PF doublet +147.069
|
||||
* AAT PF triplet +178.585
|
||||
* AAT f/8 +21.20
|
||||
* JKT f/8 +13.32
|
||||
*
|
||||
* 4) The present routine is a rigorous inverse of the companion
|
||||
* routine sla_PCD. The expression for RP in Note 1 is rewritten
|
||||
* in the form x^3+a*x+b=0 and solved by standard techniques.
|
||||
*
|
||||
* 5) Cases where the cubic has multiple real roots can sometimes
|
||||
* occur, corresponding to extreme instances of barrel distortion
|
||||
* where up to three different undistorted [X,Y]s all produce the
|
||||
* same distorted [X,Y]. However, only one solution is returned,
|
||||
* the one that produces the smallest change in [X,Y].
|
||||
*
|
||||
* P.T.Wallace Starlink 3 September 2000
|
||||
*
|
||||
* Copyright (C) 2000 Rutherford Appleton Laboratory
|
||||
*
|
||||
* License:
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program (see SLA_CONDITIONS); if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
* Boston, MA 02111-1307 USA
|
||||
*
|
||||
*-
|
||||
|
||||
IMPLICIT NONE
|
||||
|
||||
DOUBLE PRECISION DISCO,X,Y
|
||||
|
||||
DOUBLE PRECISION THIRD
|
||||
PARAMETER (THIRD=1D0/3D0)
|
||||
DOUBLE PRECISION D2PI
|
||||
PARAMETER (D2PI=6.283185307179586476925286766559D0)
|
||||
|
||||
DOUBLE PRECISION RP,Q,R,D,W,S,T,F,C,T3,F1,F2,F3,W1,W2,W3
|
||||
|
||||
|
||||
|
||||
* Distance of the point from the origin.
|
||||
RP = SQRT(X*X+Y*Y)
|
||||
|
||||
* If zero, or if no distortion, no action is necessary.
|
||||
IF (RP.NE.0D0.AND.DISCO.NE.0D0) THEN
|
||||
|
||||
* Begin algebraic solution.
|
||||
Q = 1D0/(3D0*DISCO)
|
||||
R = RP/(2D0*DISCO)
|
||||
W = Q*Q*Q+R*R
|
||||
|
||||
* Continue if one real root, or three of which only one is positive.
|
||||
IF (W.GE.0D0) THEN
|
||||
D = SQRT(W)
|
||||
W = R+D
|
||||
S = SIGN(ABS(W)**THIRD,W)
|
||||
W = R-D
|
||||
T = SIGN((ABS(W))**THIRD,W)
|
||||
F = S+T
|
||||
ELSE
|
||||
|
||||
* Three different real roots: use geometrical method instead.
|
||||
W = 2D0/SQRT(-3D0*DISCO)
|
||||
C = 4D0*RP/(DISCO*W*W*W)
|
||||
S = SQRT(1D0-MIN(C*C,1D0))
|
||||
T3 = ATAN2(S,C)
|
||||
|
||||
* The three solutions.
|
||||
F1 = W*COS((D2PI-T3)/3D0)
|
||||
F2 = W*COS((T3)/3D0)
|
||||
F3 = W*COS((D2PI+T3)/3D0)
|
||||
|
||||
* Pick the one that moves [X,Y] least.
|
||||
W1 = ABS(F1-RP)
|
||||
W2 = ABS(F2-RP)
|
||||
W3 = ABS(F3-RP)
|
||||
IF (W1.LT.W2) THEN
|
||||
IF (W1.LT.W3) THEN
|
||||
F = F1
|
||||
ELSE
|
||||
F = F3
|
||||
END IF
|
||||
ELSE
|
||||
IF (W2.LT.W3) THEN
|
||||
F = F2
|
||||
ELSE
|
||||
F = F3
|
||||
END IF
|
||||
END IF
|
||||
|
||||
END IF
|
||||
|
||||
* Remove the distortion.
|
||||
F = F/RP
|
||||
X = F*X
|
||||
Y = F*Y
|
||||
|
||||
END IF
|
||||
|
||||
END
|
||||
Reference in New Issue
Block a user